game mechanic

posted 3/8/2011 3:26:49 AM by: timothy

red portal changes it's opacity towards solid red.

when red is reached, system shoots a projectile in slo-mo while at the same time opening a static green portal.

place a limited number of round objects or "pins" one at a time using touch to bounce the projectile into the green portal.

bonus points for:

  • using only one pin
  • using all the "pins" allocated
  • using an odd or even number of pins
  • placing the pins in the shortest period of time while still reaching the green portal

difficulty raises as:

  • the red portal moves
  • the green portal waits to appear
  • the green portal moves
  • obstacles are added
  • wall hits take away a pin
  • green portal shrinks

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